Ps2 Beatmania Empress Isopure

BeatMania IIDX 16: Empress + Premium Best. Empress is the 16th game in the Beatmania IIDX series of music. The PlayStation 2 port for the game was released.

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Ps2 Beatmania Empress Isopure

Beatmania IIDX 16: Empress is the 16th game in the Beatmania IIDX series of music video games. It was released in arcades by Konami on November 19, 2008 (11 months since the arcade release of Beatmania IIDX 15: DJ Troopers). The game features over 50 new songs, some of which are unlocked over Konami's e-Amusement platform. The design of Empress's interface is based on a pink color scheme, dominated by sparkles, butterfly wings, and motifs of royalty and jewellery. A PlayStation 2 port for the game was released on October 15, 2009, simultaneously in Japan and South Korea. The home version was released on October 15, 2009. Unlike previous home version, the home version of Beatmania IIDX 16: Empress contain two discs.

The first one is the EMPRESS disc, which contains songs from the arcade version, home version-originals, and some revivals. The second, called PREMIUM BEST disc, contains the rest of the revivals which selected from the whole Beatmania IIDX games. Each disc contains 99 songs, adding the total to 198 songs. It is speculated to be the final release of home version of Beatmania IIDX, because no home version was released after this game. ESR Patched and tested. Working 100% on my FMCB fat PS2. This upload contains both disks.

This is part 2 of 2.

Beatmania

15'th installment in Beatmania IIDX series. In IIDX games, players recreate the musical score of songs available to them through the use of a DJ simulating controller. The player must coordinate their hands in order to hit the correct keyboard buttons, spin the turntable, or a combination of both in correspondence to color coded notes that approach the judgement bar displayed on screen. Notes are divided on screen by columns which separate them accordingly to match the seven buttons and the turntable on the DJ simulating controller.

As a result of hitting notes, different sounds are then produced throughout a songs duration. Correctly hitting notes will produce an accurate musical score, while incorrectly hitting notes will produce inaccuracies and mistakes in the music. The home versions are known as CS (consumer software or console) styles, while the arcade versions are known as AC (arcade cabinet or arcade) styles. The CS games can be played with a Dualshock controller or with a special controller from Konami that recreates the arcade experience. Konami manufactures two forms of home controllers, which are known as Konami Official Controllers (KOC) and Arcade Style Controllers (ASC).

The KOC, pictured above, is much cheaper than the ASC, but is smaller than the ASC. In addition, KOCs look very different from ASCs and have a smaller space between the turntable and the keys.

Konami purports the ASCs to be 'arcade-accurate,' in that they both resemble and feel like a controller on an arcade machine. For example, the controller itself is much larger and has the turntable further away from the keys.

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Both styles have a detachable key panel that can be placed to the left or the right of the turntable as the player desires. Aftermarket controllers are also readily available, often containing lit turntables and keys. Each CS style corresponds to an AC style of the game and contains every song that debuted on its respective AC style, with the exception of certain licensed songs on 1st-3rd AC (released collectively as 3rd CS) that Konami was unable to secure the rights to again. In addition, CS styles may feature a selection of 'revivals' - songs that appeared on previous AC or CS styles, 'preview songs' - songs that appear on AC styles that do not yet have corresponding CS styles, and 'CS exclusive' songs that appear only on CS styles. As of October 2009, CS versions of 3rd Style through Empress have been released (note that 3rd CS contains songs from 1st through 3rd AC; thus, there are no 1st style, 2nd style, or Substream CS titles).

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